A cross-platform hex editor with a C++-like pattern language for parsing and highlighting binary file structures.
Early-stage PlayStation 4 emulator core for Windows, Linux, macOS and FreeBSD, written in C++.
A mod loader and C++ modding SDK for Geometry Dash that provides hooks, UI, and tooling for building mods.
Work-in-progress C++ decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 for Nintendo Switch.
Work-in-progress tool that reverses Unity's IL2CPP build output back into managed .NET DLLs.