A lightweight 2.5D character player for the web, with lip sync and webcam face tracking.
Transform your 3D texturing workflow with the power of generative AI, directly within Blender!
GSAP (GreenSock Animation Platform), a JavaScript animation library for the modern web
"Single-image Layer Decomposition for Anime Characters" (SIGGRAPH 2026 Conference Paper)
Custom apps for the iDrive 7 head unit (shift lights, virtual dyno, brake and drag timers, G-meter, fault scanner) plus an SDK kit to build and install your own.
Photoreal Blender scenes from a one-paragraph brief, built by AI agents: imageβ3D props on fal, scripted layout, lighting, camera and grade.
SUPRA-Tex: 3D Generation with Super-Aligned Texture
GPU tensor unlock source for RTX 4090 and experimental RTX 4070 Ti SUPER; firmware generated locally
OpenToonz - An open-source full-featured 2D animation creation software
A high performance, editable terrain system for Godot 4.
Path-traced Minecraft Java 1.21.1 through NVIDIA RTX Remix: a Fabric mod (beta)
A Go-first, GPU-native desktop framework. No WebView, no bundled runtime.
A React component library that reveals text, images and cards through an animated ASCII character-grid effect.
Official Hi3D v1.0: high-resolution 3D geometry refinement built on Sparc3D. Inference code, model weights, and documentation.
RenderDoc is a stand-alone graphics debugging tool.
Web application generating interactive and highly customizable maps
CUDA Templates and Python DSLs for High-Performance Linear Algebra
Atmospheric Day/Night Cycle for Godot 4
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V and Slang, from CUDA and HIP, and to WGSL, through the CrossGL IR