244 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
艺术动画skill:35种艺术风格、9种解说语法,用代码让画动起来。
A starter kit for animating hand-painted cartoons with Claude: p5.js + p5.brush, the Clawd character, 31 acted emotions and a guide for the model
Procedural animation in any style for Claude Code: short single-file canvas videos with story, look and storyboard check-ins. 7 built-in styles or one matched from your references, your own music (beat-mapped), real product screenshots, every format from one piece.
A massive ancient Greek world built entirely in code with three.js. Zero assets, made with Claude Code (Opus 5.5)
Custom apps for the BMW MGU / iDrive 7 head unit (shift lights, virtual dyno, brake and drag timers, G-meter, fault scanner) plus an SDK kit to build and install your own.
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.
Four statecharts about running a boba shop, drawn by hand in code.
Source code for the Claude Opus 5.5 music video for I'm Upping My P(doom)
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
Hand-drawn 2D animation written as code: detail bible, a detailed ant rig, brush/watercolour pen, frame-matched recreation loop, synthesised sound. Node canvas + ffmpeg.