Claude Code plugin that drives the Unreal Editor over MCP, exposing hundreds of tools across 30+ toolsets via ToolsetRegistry.
A cross-platform Minecraft launcher that installs and manages Java and Minecraft versions, mod loaders, and modpacks.
Drop-in DLL that swaps or adds upscalers (DLSS, FSR, XeSS) and frame generation in supported PC games.
A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
A community-maintained, alphabetized list of video game decompilation projects gathered from across the internet.
A mod loader and C++ modding SDK for Geometry Dash that provides hooks, UI, and tooling for building mods.
A native PC port of Silent Hill (1999) built from a PSX decompilation, with optional enhancements and mod support.
Open-source real-time strategy engine that runs early Westwood classics like Command & Conquer: Red Alert on modern systems.
Cross-platform C library for low-level access to graphics, input, audio, and windowing, used to build games and multimedia software.
Open-source cross-platform game engine written in C#, with a visual editor called Game Studio.
A free, open source, cross-platform client and automation assistant for Ragnarok Online written in Perl.