Open source AI coding agent that runs in the terminal, desktop app, and other interfaces to help with software development tasks.
Agent harness system of skills, agents, hooks, rules, memory, and security scanning for Claude Code, Codex, Cursor, and other AI coding tools.
A composable skills framework and development methodology that guides coding agents through design, planning, TDD, and subagent-driven implementation.
Open-source desktop agent workspace built on a Rust agent runtime, with four harness modes and cross-device remote control.
A set of 49 Claude Code subagents and 74 slash-command workflows that structure an AI session into a game dev studio with defined roles.
A collection of Claude Code agents, skills, hooks, commands, rules, and MCP configs packaged as a plugin.
MCP server and Unity Editor package that lets AI assistants control scenes, scripts, assets, tests, and builds in Unity.
MCP server and editor plugin that lets AI assistants build scenes, edit nodes and scripts, and configure assets in a live Godot editor.
Nix flake packaging AI coding agents and developer tools, with packages updated automatically every day.
Autonomous software factory that takes a spec in plain English or EDN and plans, codes, tests, self-reviews, and opens a pull request.