Box3D is a 3D physics engine for games
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
JSCAD is an open source set of modular, browser and command line tools for creating parametric 2D and 3D designs with JavaScript code. It provides a quick, precise and reproducible method for generating 3D models, and is especially useful for creating ready-to-print 3D designs.
X3DOM. A framework for integrating and manipulating X3D scenes as HTML5/DOM elements.
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FAudio - Accuracy-focused XAudio reimplementation for open platforms
OpenBox3D 苏哇工作台 — 浏览器内的包装盒设计工作台:参数化刀版、分层设计(烫金/UV/压纹工艺通道)、PBR 3D 折叠预览、1:1 CMYK 印刷 PDF 导出。纯前端零后端,MIT 协议。
An idiomatic C# binding for Box3D, Erin Catto's 3D physics engine. No managed allocations on the simulation hot path, NativeAOT- and trimming-ready, with native binaries for Windows, Linux and macOS on x64 and arm64.