Amagine3D: From hardware requirements to editable 3D designs
MAC (Multi-Agent CAD): A decoupled multi-agent framework for text-to-CAD generation via constrained test-time compute
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
A growing curation of Text-to-3D, Diffusion-to-3D works.
Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.
Agentic 3D Modeling with Procedural Control — turns a text prompt into an editable parametric program, with optional per-part materials and articulation.
Build interactive 3D worlds with high-quality assets from Thrixel and your AI agent of choice.
Block3D: Efficient Text-to-3D Generation via Block-Wise Diffusion
Fully local, agent-callable text-to-3D game asset pipeline: Qwen-Image-2512 -> Pixal3D (TRELLIS.2) -> Blender/meshoptimizer, FastAPI + CLI + MCP, Docker Desktop, RTX 5090
AI CAD 建模 Agent:一句话需求进来,调研、提问、出 BOM,逐件完成真实 CAD 建模并导出装配 STEP(参数化 BRep,不是图片或网格);几何与碰撞检查不过关就不交付。Windows 封闭 Beta。An AI CAD modeling agent: real parametric geometry from a one-line brief, gated by geometry and interference checks.
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.