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PanosK92 / SpartanEngine

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D

▲ ~0/7d ★ 3.2k C++ today
norio / three-gtvbao

GT-VBAO ambient occlusion for three.js WebGPU and WebGL2 (TSL)