An agent skill for creating detailed, interactive isometric illustrations of real-world machines and complex systems. Generates polished SVGs with optional WebGL shaders and 3D effects.
WebGPU components for React, Vue, Svelte, Solid, JS & Framer
CRT shader for retroarch
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Open-source ThreeUI Community catalog with live interactive components and complete Community source.
A native Android audio player that combines multi-source streaming, local control, rich lyrics, and self-hosted sync. / ✨ 一个把多源在线播放、本地管理、歌词体验和自建同步做进原生 Android 的音频播放器 🎵
Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.
Create beautiful moving gradients on Framer, Figma and React
A virtual camera films an AI agent's screen while a tracker locks onto every glyph. Two fframes passes, one SkSL shader, all sound synthesized.
PS3 XMB-style login, lock and shut down screens, plus a live XMB wave wallpaper, for KDE Plasma 6
Making it easier to work with shaders
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.
Zero-dependency canvas shaders that can be installed from npm or designed in Paper
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Flutter UI kit implementing Apple's iOS 26 Liquid Glass design language - a comprehensive glass widget library with real shader-based blur, physics-driven jelly animations, and dynamic lighting. Works on every platform out of the box.
Faster FSR 4.1.1 upscaling on Radeon RX 6000 and RX 7000 graphics cards, on Windows and Linux: drop-in DLLs and shader overrides. Exact version keeps AMD's picture byte for byte; optional lossy version is faster still.
Deep learning for games. Cross-platform. No CUDA.
Cross-platform Audio Visualizer
Modular cross-runtime WebGPU library for shaders, 3D scenes, GPU tensors, neural networks, and math viz
Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.
A liquid glass effect library for the web. Apply realistic glass refraction, blur, chromatic aberration, and lighting effects to any HTML element using WebGL shaders.
Native Metal shaders for Minecraft Java on Apple Silicon Macs: shadows, volumetric clouds, god rays, reflective water, HDR. A fork of mcopt.
A computer emulated in a pixel shader (VRChat-compatible)
Port of OpenMW (The Elder Scrolls: Morrowind) for Android and ChromeOS. Based on Cavebros' port, extended with optimizations, new Shaders and OpenMW 0.51.
Overlay for running GPU shaders on top of Windows desktop and Wine
📷 A composable image editor using Core Image and Metal.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
A gameplay-focused shader pack for Minecraft
🌊 Images to 3D parallax videos
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Android app to create GLSL shaders and use them as live wallpaper
OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
A set of shaders for Godot to create realistic humanoid characters
Aero Glass For Windows 10+
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
An highly customizable stylized water shader for Unity 6
Explore liquid-glass welcome screens with floating stickers and interactive swipe animations.
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❴ ● ❵ GSS — GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarching shader for WebGPU and WebGL2. No Three.js, no meshes. Playground, VS Code extension, and a <gss-scene> tag for any page.
Water tracking concept: the fill level is a real fluid sim reacting to your gyroscope. One WebGL shader, zero dependencies.
lilToon shader for Three.js, with GLB and VRM loading for WebGL2.
Liquid effect & glassmorphism for Niri
Adaptive native glass surfaces for Expo and React Native. Scales blur, refraction and highlights to device capability and live frame performance.
Real-time desktop glass for Dear ImGui using Win32, DirectX 11, DXGI Desktop Duplication, and HLSL.
This one, you can unmute: a camera flies over a DAW timeline in one shot while a tracker locks onto every beat. Music composed in code, every number measured, all fframes.
📺 Pixel-perfect CRT, LCD and Game Boy shaders for retro handhelds
A maintained collection of useful & free unity scripts / library's / plugins and extensions
A generic post-processing injector for games and video software.
Console-based GLSL Sandbox for 2D/3D shaders
:books: Library of all kind of scripts, snippets & shaders for Unity
A wonderful list of Game Development resources.
A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
⛱ Broadly scoped ecosystem & mono-repository of 215 TypeScript projects (and ~185 examples) for general purpose, functional, data driven development
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Quickly and accurately render even the largest data.
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Beautiful, open source, WebGPU-based charting library