Type a motion, watch a rigged character perform it: fast video model + GVHMR + live Mixamo retargeting
A general physic-based retargeting framework.
The official codebase of Unified Motion Retargeting
SOMA BVH to humanoid robot motion retargeting library built with Newton and NVIDIA Warp
Turn any video into a Mixamo-rig animation - GVHMR estimator, spec-driven retarget, FK apply in Blender via MCP. Works with any Mixamo character; built to be operated end-to-end by an AI agent.
Official code implementation of "TERRA: Terrain-Aware Reconstruction, Retargeting and Control for Musculoskeletal Locomotion"
HOI-Retarget: Contact-Centric Retargeting for Human-Object Interaction
—
Robot Intelligence Lab Motion Kit for human-to-humanoid motion retargeting
FlashDexRetarget: Accelerating Dexterous Manipulation Data Generation through Multi-Motion Retargeting
HuRo: Robotizing Human Videos for Scalable VLA Pretraining (CoRL 2026)
Simulation-based multiple shooting for dynamically retargeting contact-rich whole-body robot motions.
Sentry Aim Retention holds a sentry’s last aim after target loss until scanning or retargeting resumes, reducing vanilla’s return swing.
Morphometric Imitation: From Morphology and Contact Aware Hand Retargeting to Sim-to-Real Visuomotor Policy