TiXL is an open source software to create realtime motion graphics.
Real-time, photoreal shallow water in a single HTML file. WebGL2, no libraries, no build step.
Real-time spectral FFT ocean in a single HTML file — WebGL2 + three.js, JONSWAP/TMA spectrum, 3 cascades, physical foam, caustics and underwater. No build step.
A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in code — zero external assets.