LimboAI - Behavior Trees and State Machines for Godot 4
π behavior tree AI for Godot Engine
RBush β a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles
A very fast static spatial index for 2D points and rectangles in JavaScript π±
Immutable in-memory R-tree and R*-tree implementations in Java with reactive api
Rust implementation of behavior trees for deterministic AI (now with Python bindings)
C++ implementation of R*-tree, an MVR-tree and a TPR-tree with C API
A file tree sidebar for OpenCode with Git status indicators, custom ignore rules, path copying, and quick file and folder opening.