Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, rigging, animation, export and QA.
SUPRA-Tex: 3D Generation with Super-Aligned Texture
dll decryptor — dumps encrypted DLL payloads, resolves imports, rebuilds PE headers, exports or memory-maps the decrypted module
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
3D engine with modern graphics
Graphics Creation Tools
high-performance rendering backend (C++, Python, C#, Java)
A modern cross-platform low-level graphics library and rendering framework
The FRRouting Protocol Suite
A simple, stateless NixOS deployment tool [maintainer=@stepbrobd, @NickCao, @zhaofengli]
This is a project that unifies the management of LLM APIs. It can call multiple backend services through a unified API interface, convert them to the OpenAI format uniformly, and support load balancing. Currently supported backend services include: OpenAI, Anthropic, DeepBricks, OpenRouter, Gemini, Vertex, etc.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Apache Cordova InAppBrowser Plugin
Vulkan 2D graphics library
Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
Specification and reference implementation for the OpenPBR Surface shading model
converter that creates three-dimensional models of the world from OpenStreetMap data
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
OpenGL C++ Graphics Engine
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
Traktor Game Engine
Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.
A high performance Vulkan/DX12 game engine in C++ & C#
Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.
The default ray-traced look for Minecraft Bedrock. PBR textures for every block, faithful to vanilla, in three variants: Vanilla RTX, Normals and Opus.
Yet Another Vulkan Engine
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.
Keep your Zepp / Amazfit health records on your own computer. Explore every trend, hand them to the AI you already use, and send training plans back to your watch. Local-first, free and open source, for Windows, macOS and Linux.
ClipBridge is a lightweight, local first bridge for sharing text and files across devices. ClipBridge 是一款轻量、本地优先的跨设备文字与文件传输工具。
OpenBox3D 苏哇工作台 — 浏览器内的包装盒设计工作台:参数化刀版、分层设计(烫金/UV/压纹工艺通道)、PBR 3D 折叠预览、1:1 CMYK 印刷 PDF 导出。纯前端零后端,MIT 协议。
The Best fiveM Anticheat on the World!
NNTC (Non-Neural Texture Compression) - PBR Material Compression
Open-source, evidence-gated pipeline from one concept image to a rigged, textured, animation-ready UE5 character: Hunyuan3D geometry and PBR, Blender retopo/UV/rig, UE 5.8 import verification and a playable gallery. Rigs with or without Auto-Rig Pro.
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