p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
Unlock custom brushes, natural fill effects and intuitive hatching in p5.js
Video-making skills for Claude Opus 5.5 in Claude Code β every frame and note generated in code, one skill per style: hand-painted animation, kinetic-typography reels | η¨ Claude Opus 5.5 δ»₯代η εΆδ½θ§ι’ηζθ½ει
Turn images into pixel art β an editor and JavaScript API for dithering, palette control, and more.
Generative art skill for Claude Code β deterministic, hash-seeded, onchain-ready
Agent skills that turn a song and its lyrics into a hand-painted watercolour music video (p5.brush + headless Chrome + ffmpeg), following PDoomVideo's pipeline
Code package of the book: Generative Design β Creative Coding for the Web with JavaScript in p5.js
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
A wrapper component that allows you to utilise P5 sketches within React apps.
cool p5js brushes
Bouncing DVD Logo Screensaver Animations 2026: Open Source Fun
Agentic loop image generation without diffusion or autoregressive image models. Coding agents draw in p5.js, using iterative refinement and adversarial visual review for high-fidelity art and method figures. Skills for Claude Code and Codex.
SUVA / ε°θ΄¨ε€§ε¦ε士说AI / θεη§ζ Β· Source-available gemstone faceting workbench. New original material: personal non-commercial use only. Technical support and test group in the app.