Native 100% ARM64 Android port of the 2007 cosmic gravity platformer with OpenGL ES 3.2, AAudio, Hor+ ultrawide, and touch controls.
Fast, unofficial Plex client for LG webOS TVs — native 60 fps UI, 4K HEVC/Dolby Vision, no Chromium or WebView.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Console-based GLSL Sandbox for 2D/3D shaders
high-performance rendering backend (C++, Python, C#, Java)
A modern cross-platform low-level graphics library and rendering framework
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Real-time 3D visualization of space.
The procedural generation voxel engine
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
A modern cross-platform low-level graphics API
Cross-platform Swift implementation of UIKit, mostly for Android
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Open-source Roblox runtime for Linux. Cordial runs the Roblox client natively, no Wine, no Android emulator. Multi-instance launcher, customizable, GPL-3.0 and fully auditable. A direct alternative to Sober.
Cordial 2026: Best Open-Source Roblox Runtime for Linux Native Play
玻璃投影:小米折叠屏实时玻璃开合动画,支持桌面与锁屏、可调模糊及切屏角度,基于 Shizuku,无需 root。
Halo: Combat Evolved running natively on the Anbernic RG35XX H (RG35XXH) and other Allwinner H700 handhelds with Knulli. ARM64 port of the halo-ce-universal decompilation for the Mali-G31: 60 fps menus, about 40–55 fps campaign. No emulation. Ready-to-install release; bring your own Xbox disc.
Native Android port of the Sonic R PC decompilation (jnmartin84). Features a custom GLES2 shader pipeline, 60 FPS, customizable touch controls, and SAF asset installation. Requires original PC game files (no retail assets included). Non-commercial open-source project.
Run 32-bit Android apps on 64-bit-only ARM phones: open-source ARM32 -> ARM64 native code translator and app launcher