A local diffing tool for decompilation projects
GoldenEye 007 (N64, 1997) as a native PC game for Windows, Linux, Steam Deck and macOS. Built from the open decompilation, with widescreen, mouse and keyboard or controller, and split-screen. Not an emulator.
Native Nintendo 3DS port work based on the Mario Kart 64 decompilation.
Native Windows, Linux and macOS port of Pokémon Snap (N64) by static recompilation. Plays like the cartridge by default; every enhancement is opt-in. Bring your own dump; no game data is included.
Pilotwings 64 as a native PC game for Windows and Linux: widescreen, 144+ FPS, gamepads. Bring your own ROM, no emulator.
Decompilation of Conker's Bad Fur Day for Nintendo 64 (N64), with asset extraction tools, model-preview generation, and asset-format research.
Save states, a virtual Controller Pak, suspend/resume and slow motion for the SummerCart64: a fork of N64FlashcartMenu, one file to drop on the card
A port of the original Star Wars Dark Forces for the N64