MSVC's implementation of the C++ Standard Library.
A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
ccache – a fast compiler cache
Macro-header for compile-time C polymorphic obfuscation (tcc, win x86/x64)
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Pre-built Mesa3D drivers for Windows
awesome llvm security [Welcome to PR]
ffmpeg花式编译. build tool for all platforms: iOS, android, ohos, raspberry pi, win32, uwp, linux, macOS etc.
Decompilation of 東方紅魔郷 ~ the Embodiment of Scarlet Devil (1.02h)
Source reconstruction of 東方永夜抄 ~ Imperishable Night 1.00d
Halo 2 decompilation (decomp) for the original Xbox: a matching decompilation of the retail game into C/C++ source, rebuilt byte for byte, toward native PC, Linux and handheld ports. Contributors welcome. Source only; bring your own disc.
Reconstructing DX-Ball 1.07 with REA, backed by original-x86 differential tests and pinned MSVC byte-exact oracles.
Native Windows port of NInfer engine for RTX 5090. Features Qwen3.8-27B with QUASAR and NInfer models, MTP/DFlash2 with vision and 262,144 context
Source reconstruction of 東方緋想天 ~ Scarlet Weather Rhapsody 1.06a
Source reconstruction of 東方文花帖 ~ Shoot the Bullet 1.02a