RT-Thread is an open source IoT Real-Time Operating System (RTOS). https://rt-thread.github.io/rt-thread/
Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)
Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, TriCore, Webassembly, XCore and X86.
“Zero setup” cross compilation and “cross testing” of Rust crates
Basis Universal GPU Texture Codec
Keystone assembler framework: Core (Arm, Arm64, Hexagon, Mips, PowerPC, Sparc, SystemZ & X86) + bindings
A python Linear Programming API
—
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
Real-time MMD motion capture on Web
SCIP - Solving Constraint Integer Programs
Python-MIP: collection of Python tools for the modeling and solution of Mixed-Integer Linear programs
A local diffing tool for decompilation projects
PSX Static Recompiler and Runtime, Not Affiliated With Sony or PlayStation
MATLAB toolbox for optimization modeling
B2R2 is a fully managed binary analysis framework written in F#. It provides a rich set of algorithms, functions, and tools for reverse engineering, program analysis, and binary-level inspection.
Portable wrapper for SIMD and vector instructions written in C++11. Compatible with NEON, SSE, AVX, AVX-512 and SVE (length specific).
Pure Java LP, QP and MIP solvers plus fast linear algebra. Zero dependencies, MIT licensed. Mathematical optimization and linear algebra for the JVM.
Web Browser for Mac OS X 10.6+, Linux (PowerPC, x86, amd64, ARM, MIPS), NetBSD, OpenBSD, and Windows XP.
Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.
GoldenEye 007 (N64, 1997) as a native PC game for Windows, Linux, Steam Deck and macOS. Built from the open decompilation, with widescreen, mouse and keyboard or controller, and split-screen. Not an emulator.
Ablation is an autonomous reverse engineering system.
Static recompilation of Yu-Gi-Oh! Forbidden Memories (PS1) into a native executable - with a live duel-rank meter, a fusion assistant, adjustable card drops and a cheat menu. Bring your own disc.
Sony nasne (CECH-ZNR2J) の解析と Debian (mipsel) 直起動のためのツール・ドキュメント
Ubuntu on Xiaomi Pad 6 Pro (liuqin): mainline Linux integration, build tools and installation images.
A GBA emulator for the PSP: renderer on the second CPU, Wireless Adapter multiplayer over ad-hoc WiFi.
A work-in-progress matching decompilation of the original Ratchet & Clank (2002) for PlayStation 2 (SCES_509.16, PAL v2.00). Focuses on reconstructing clean, idiomatic C/C++ source code identical to the retail executable, paving the way for native PC re-implementation and game preservation.
Matching decompilation of Ridge Racer (PlayStation, Namco, 1994, SLPS-00001), and a static recompilation that boots and plays natively on Linux and Windows. No game data here — bring your own disc.
The mihomo IP stack (MIPS) is the small, pure-Go userspace IP stack developed for mihomo.
Native PC port of Conker's Bad Fur Day (N64) via Static MIPS Recompilation. SDL2 engine with 3D UV texturing, N64 audio, EEPROM save system, and ROM drag-and-drop launcher. No copyrighted assets included.
Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain
Hybrid native Fate/unlimited codes project: PS2 static-recompilation/gameplay base with PSP assets and controls in development. No game files included.
MMD (MikuMikuDance) AI video motion capture desktop app — generate VMD motion from video/images on macOS & Windows, no mocap hardware needed.