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PanosK92 / SpartanEngine

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D

β–² ~0/7d β˜… 3.2k C++ 1d ago
illuminate / database

[READ ONLY] Subtree split of the Illuminate Database component (see laravel/framework)

β–² ~0/7d β˜… 2.8k PHP 1d ago
OpenGene / fastp

An ultra-fast all-in-one FASTQ preprocessor (QC/adapters/trimming/filtering/splitting/merging...)

β–² ~0/7d β˜… 2.4k C++ 16d ago
erichlof / THREE.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

β–² ~0/7d β˜… 2.3k GLSL 8d ago
molstar / molstar

A comprehensive macromolecular library

β–² ~0/7d β˜… 1.0k TypeScript 1d ago
microsoft / renderformer

Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination

β–² ~0/7d β˜… 979 Python 9d ago
illuminate / support

[READ ONLY] Subtree split of the Illuminate Support component (see laravel/framework)

β–² ~0/7d β˜… 583 PHP 1d ago
aigorahub / herdr-lantern

Lantern, by Elves. A Herdr plugin: the herd is in the field; Lantern illuminates who needs you and what they are working toward.

β–² ~0/7d β˜… 70 Python 1d ago