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b00t0x / WhateverXe

Various patches necessary for certain Intel Xe iGPUs

β–² ~65/7d β˜… 120 C++ 2d ago
michaeldale / velocity9x

Windows 98 display driver with hardware Direct3D/OpenGL/Glide on the Intel GMA & HD, S3 Trio/ViRGE, Matrox Millennium, Rage and a VESA fallback.

β–² ~12/7d β˜… 66 C today
aic0d3r / qwen38-strix-halo-harness

Local AI coding agent harness for AMD Strix Halo (Ryzen AI Max+ 395): Qwen3.8 125B on the iGPU, NPU side-jobs, crash recovery, logged benchmarks. Works with any OpenAI-compatible engine; cloud optional.

β–² ~2/7d β˜… 31 Shell today
RH-RunningHub / MiniMax-H3-MultiGPU-Lightning

MiniMax-H3 multi-GPU inference acceleration: ~12x on 8x RTX 6000D (step distillation + SageAttention2 + Cache-DiT + torch.compile, TP2+Ulysses4 on sglang)

β–² ~0/7d β˜… 122 Python 27d ago
hec-ovi / text-to-3D-skill

Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.

β–² ~0/7d β˜… 44 C++ 2mo ago
buqi-code / buqi-minimax-h3-multigpu

MiniMax-H3 multi-GPU parallel inference for ComfyUI | ε€šε‘εΉΆθ‘ŒεŠ ι€ŸθŠ‚η‚Ή:2-8 GPU Ulysses sequence parallel, bit-identical video+audio generation

β–² ~0/7d β˜… 36 Python 25d ago
simoneiacomino / xenolith

A pure C inference engine designed for Intel Xe-LP iGPUs and Gemma 4 26B-A4B QAT.

β–² ~0/7d β˜… 34 C 3d ago
Uzbekunknown / dlss-nr-on-intel

DLSS 5 Neural Rendering on an Intel Xe2 iGPU: an independent reimplementation of the inference pass, running in a real game through a Vulkan layer. Code only. No NVIDIA binaries, no weights.

β–² ~-2/7d β˜… 67 Python 6d ago
isshiki-works / wpe-baker

WPE Baker β€” deterministic animation baking for Wallpaper Engine scenes (Periodica). Bake a scene's periodic animation into one seamless video; measured up to 96% less iGPU power.