ODS V3 Pre-Release: Public testing and refinement ahead of the official V3 launch. Turn your PC, Mac, or Linux box into a private AI server.
The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2
Project Reclaimer (Halo 3 / MCC community servers) on Apple Silicon Macs: one-command Wine installer tuned for 60 fps
Halo: Combat Evolved multiplayer on the Nintendo 64: 4-player split screen, bots and Firefight. Built from the halo-ce-universal decompilation; needs your own copy of the Xbox game.
Chupathingy: Halo: Combat Evolved running natively on Windows, Mac, Linux and Android. A port of the Halo CE decomp project, built for stability and community multiplayer, with its own dedicated servers and the Delta network.
The fastest way to run Qwen3.8-Flash-Next on Strix Halo (gfx1151)
使用稠密算力卡对稀疏大显存主机进行加速,主机包括 AI Max+ 395、M3 512G、DGX Spark 等。
A calm, tidy design for Thunderbird on macOS – inspired by Apple Mail, with colourful spaces.
xemu (original Xbox emulator) ported to jailbroken PS4: Vulkan on RADV/GNM, PS4 frontend. Paused: boots Halo 2 to its title screen at ~1 fps.
Halo 2 decompilation (decomp) for the original Xbox: a matching decompilation of the retail game into C/C++ source, rebuilt byte for byte, toward native PC, Linux and handheld ports. Contributors welcome. Source only; bring your own disc.
LLM speculative inference server for heterogeneous hardware & consumer GPUs
7×24 Desktop AI Agent for Everyone. Visual AI assistant with remote access, file management, and built-in AI browser.
Halo is an open-source framework built by White Circle for training large language and multimodal models
Unified battery level indicators for 2.4GHz mice, headsets and Bluetooth devices in the Windows tray
Curated list of games rebuilt inside other games — cross-game mechanics, engine/runtime mashups, playable ports, and verified viral projects.
LLM inference engine written from scratch in HIP for AMD Strix Halo (gfx1151) and Qwen3.8-Flash-Next - ~50 tokens/s out to 492k context
llama.cpp modified to work with Strix Halo + dGPU as an accelerator, Dual Strix Halo Machines, or both
Markdown 批量导出工具、开放式跨平台博客解决方案,随意组合写作平台(语雀/Notion/FlowUs/飞书/我来Wolai)和博客平台(Hexo/Vitepress/Halo/Confluence/WordPress等)
Haven – MANET IP Mesh Radio toolkit
Grab your own cool 'runs-on.dev' subdomain to use for free forever.
A recompilation of the Xbox 360 release for Ridge Racer 6 on PC
Firmware for Halo, Brilliant Labs' AI glasses — Zephyr RTOS on the Alif Balletto, with a Lua runtime for on-device apps and BLE OTA updates
Atlas Inference is a dependency free lightweight inference engine meant to run LLMs on YOUR compute seamlessly. Supports GB10 and Strix Halo at the moment, hoping to expand to more!
WHIRL (Windows HIP Inference for RDNA LLMs): native Windows C++/HIP LLM inference engine for the AMD Ryzen AI Max+ 395 (Radeon 8060S) and Radeon AI PRO R9700. Unzip and run, only the AMD driver.
Local AI coding agent harness for AMD Strix Halo (Ryzen AI Max+ 395): Qwen3.8 125B on the iGPU, NPU side-jobs, crash recovery, logged benchmarks. Works with any OpenAI-compatible engine; cloud optional.
MNE: Magnetoencephalography (MEG) and Electroencephalography (EEG) in Python
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🎨 core business process engine of Alibaba Halo platform, best process engine for trade scenes. | 一个高性能流程编排引擎
A declarative, type-safe UI library for PureScript.
vokoscreenNG is a powerful screencast creator in many languages to record the screen, an area or a window. Recording of audio from multiple sources is supported. With the built-in camera support, you can make your video more personal. Other tools such as systray, magnifying glass, countdown, timer, Showclick and Halo support will help
Anonymous. Uncensored. Sovereign.
Deep learning software to decode EEG, ECG or MEG signals
Theme for the Hugo static website generator
The Halo2 zero-knowledge proving system
Write PixiJS applications using React declarative style.
A plugin to introduce interactive symbols into your debugger from your decompiler
与 Halo 相关的周边生态资源列表
🔥 一款基于大模型的可视化网页构建平台,Lovable 开源替代。
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Halofy is the open access and governance layer for AI agents across your organization. Identity, policy, provenance, audit, and signed erasure.
Qwen 3.8 27B ROCmFP4 on AMD Strix Halo (Ryzen AI Max+ 395). Up to 36 tok/s via MTP Speculation, TurboQuant & Mesa RADV Wave64.
Performance-tuned llama.cpp for AMD Strix Halo (gfx1151): FA + MoE-prefill fixes with a bundled current Mesa driver. Vulkan and HIP; portable dir, Docker, and distrobox.
Kyojin: the Yamz inference engine for AMD Strix Halo (ROCm, gfx1151), built on ExLlamaV3. Runs 300B-class MoE models on one 128 GB mini PC.
器灵 Soulmate — 多 AI CLI 编排与社区运营入口
Durable, repository-local memory for coding agents, stored as Git-mergeable JSON and indexed by SQLite for fast search.
The fastest way to run Qwen3.8 27B on Strix Halo (gfx1151)
Fork of cybersecurity/halo-ce-universal (Halo: Combat Evolved decomp ported to Windows, Linux and Android) with multiplayer raised to 128 players and 128 machines
Halo: Combat Evolved on iPhone, iPad and Mac. The Xbox edition with online matches of up to 128 players and the original campaign, plus Halo Custom Edition with its community servers. Bring your own game and build it on your Mac.
Local-first Android delivery aggregator with AI reports & tracking | 本地优先的快递聚合应用,支持 AI 日报与快递跟踪
An inference framework customized for AI MAX 395, compatible with both Linux and Windows, and supports deploying only qwen3.8-flash-next. This project is for reference and learning purposes only. 为AI MAX 395定制的推理框架,Linux和Windows通用,只能部署qwen3.8-flash-next。本项目仅供参考学习使用。
High-performance Lemonade alternative for AMD Strix Halo & Radeon — latest MoE models (Ling-3.0-Flash, Qwen 3.8 Flash Next, Ornith 1.5), bleeding-edge RDNA 3.5 Wave64/ROCmFP4 kernels, and silicon-tuned profiles.
Portable optimized ROCm and Qwen3.8-27B setup for AMD Strix Halo
Halo: Combat Evolved for the PS Vita (decomp port)
Mods in Campaign to the Halo 5 Forge PC Build
Master Chief Collection Bounce Mod Toolkit 2026: Boost Halo Physics and Gameplay Fun
ARC Raiders Trainer 2026 Setup & Gameplay Enhancement Toolkit for Windows 11/10
Ultimate Halo MCC Bounce Map Pack & Trick Jump Guide 2026
Unofficial OpenCE-based Halo CE port for standalone Meta Quest VR/Steam Frame/Pico Headsets alongside PCVR/Flat PC and Android
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
ESPHome and Home Assistant integration for BenQ ScreenBar HALO 2 using BM5602 and M5Stack ATOM Lite