Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Lightweight and modular C++11 graphics middleware for games and data visualization
high-performance rendering backend (C++, Python, C#, Java)
A modern cross-platform low-level graphics library and rendering framework
3D game engine with lua scripting
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
CasparCG Server is a Windows and Linux software used to play out professional graphics, audio and video to multiple outputs. It has been in 24/7 broadcast production since 2006. Ready-to-use downloads are available under the Releases tab https://casparcg.com.
π² Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
A modern cross-platform low-level graphics API
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
OpenGL C++ Graphics Engine
:sunglasses: A curated list of 3D graphics libraries and resources
A hardware-accelerated 3D renderer for HaxeFlixel!
A tiny physics-aware animation engine for remarkably fluid GUIs. Written in single-header C