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rehan-remade / universal-modder

Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.

▲ ~483/7d ★ 8.7k Python today
scenario-labs / blender-plugin

Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.

▲ ~336/7d ★ 685 Python today
EL4CTEO / blender-skills

Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, rigging, animation, export and QA.

▲ ~252/7d ★ 427 Python 3d ago
Bingeljell / image-to-3dlab

AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.

▲ ~93/7d ★ 925 Python today
WhiteTowerAI / ohmygame

The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key.

▲ ~75/7d ★ 1.0k TypeScript today
scenario-labs / skills

Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.

▲ ~42/7d ★ 1.1k Python today
Alone9898 / SpineSlim

Spine 资源优化与批量处理工具,支持版本转换、纹理压缩和 PC / 移动端资源整理。A desktop toolkit for Spine version conversion, texture compression, and PC/mobile asset organization.

▲ ~19/7d ★ 33 Python 1d ago
pixelartistry / PixelArtistry-Watertight-Meshes

Free & local ComfyUI workflows + one-click Windows installer: image to watertight 3D model and game-ready low-poly with Pixal3D / TRELLIS.2. Nodes by MostAadTech.

▲ ~5/7d ★ 82 Batchfile 23d ago
hec-ovi / text-to-3D-skill

Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.

▲ ~0/7d ★ 44 C++ 2mo ago
skyzhao1223 / free-for-creators

🎁 License-verified free assets for creators — 214 resources for music, SFX, footage, photos, fonts, icons, palettes, LUTs, mockups & 3D, each tagged with attribution and monetization rules. Weekly CI link-check, 0 dead links.