Need for Speed: Most Wanted (PS2) port to PS Vita
Need for Speed Most Wanted 2005 (PC version) - static recompilation to native Windows and Android ARM64 (NFS Android Evolved)
State machines, statecharts, and actors for complex logic
ts ex machina - finite state machines in TypeScript
Expressive statecharts and FSMs for modern Python.
TextFSM templates for parsing show commands of network devices
Rust implementation of behavior trees for deterministic AI (now with Python bindings)
Unity HTFramework, a rapid development framework of client based on Unity.
Anduril 2 Flashlight Firmware and FSM UI Toolkit
Codex-style @file mentions for DeepSeek Harness: search workspace files in the composer and attach their path to prompts.
A powerful Kotlin Multiplatform state machine library with clean DSL syntax and first-class Kotlin Coroutines support
β
β
Streaming FSM validation + layered repair for LLM outputs with embedded structured components
A static native recompilation of Need for Speed: Most Wanted (2005) Xbox 360
β
A static recompilation port of Need for Speed Most Wanted (Xbox 360 version) for iOS with various tweaks and QoL fixes.