One open-source modeler for structures, heat and fluids, built from scratch in pure Rust: parametric part in, verified results out. Automatic all-hex and tet meshing, our own nonlinear implicit and explicit FEA, heat transfer and lattice Boltzmann CFD β every result checked against theory. For engineers and AI agents alike. Free, forever.
Unified particle solver for fluid and rigid bodies based on Position Based Dynamics
Software synthesizer based on the SoundFont 2 specifications
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Particle Based Fluids (PBF) library for Three.js
Code and data records: Combining symbolic regression and turbulence physics to develop a compact inner-layer production-dissipation closure β Jiang & Rosic, Physics of Fluids 38, 095140 (2026), Featured Article. doi:10.1063/5.0347368