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SFTtech / openage

Clone of the Age of Empires II engine 🚀

▲ ~35/7d ★ 15k Python 2d ago
doriaxengine / doriax

Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design

▲ ~19/7d ★ 885 C++ today
skypjack / entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

▲ ~14/7d ★ 13k C++ today
genaray / Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

▲ ~9/7d ★ 1.9k C# 5d ago
nem0 / LumixEngine

3D C++ Game Engine - yet another open source game engine

▲ ~5/7d ★ 3.9k C++ today
m969 / EGamePlay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

▲ ~2/7d ★ 2.4k C# 10d ago
leudz / shipyard

Entity Component System focused on usability and flexibility.

▲ ~2/7d ★ 893 Rust 18d ago
pmndrs / koota

🌎 Performant real-time state management for React and TypeScript

▲ ~0/7d ★ 759 TypeScript 4d ago