Native PC port of Forza Motorsport 2: static recompilation of the CPU code and a native D3D12 renderer
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
Apple G13 GPU architecture docs and tools
High-performance neural networks engine for web, built on top of TypeGPU
Beautiful shader components, built on vgpu and TypeGPU. 100% Free, Zero config, one command setup.
β οΈ A typography engine for web graphics.
An iPad IDE with local LLM inference on an AMD GPU over Thunderbolt: the upstream Linux amdgpu driver embedded as DriverKit, LemonSeed Engine, and live GPU telemetry.
Relight Anime: After Effects plugin that adds light and shadow to AI anime footage using estimated depth (TypeGPU lighting model ported to C++/CUDA)
3D scanner running fully on-device: 8 photos to a spinnable gaussian-splat scan in ~3s on an iPhone, via Depth Anything 3 + react-native-executorch + TypeGPU
CUDA on an Apple Silicon Mac over Thunderbolt with no NVIDIA driver: a C userspace NVIDIA driver (libtinynv) plus cudart/cublas shims running unmodified llama.cpp and stable-diffusion.cpp on an RTX 5090 eGPU