One-click setup of the leaked DLSS 5 neural-rendering build for any DX11/DX12 game on RTX 20β50, with or without DLSS. ReShade + RenoDX add-on (or OptiScaler engine); DLSS5-Feeder + LumeniteFX for games without DLSS; dlss5-bridge for DX11. Rust, single exe.
Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey (2017), which refactors its post processing rendering phase (e.g. adding HDR support, DLSS). Mod list here: https://github.com/Filoppi/Luma-Framework/wiki
Real-time desktop glass for Dear ImGui using Win32, DirectX 11, DXGI Desktop Duplication, and HLSL.
OGSR Project - Evolution of X-Ray Engine
Universal Steam-style Game Center & 1-Click Neural DLSS 5 Injector for ALL PC Games (DX11/DX12/Vulkan) & All NVIDIA GeForce RTX 20, 30, 40 & 50 Series. Featuring 100% Native DLAA Feeder Mode, OptiScaler Bridge & Direct Injection.
All In One DLSS5 integration for reshade. Supports DX12, DX11, DX9 and Vulkan
Open-source external Counter-Strike 2 cheat with DX11 ESP/chams, aim and trigger tools, grenade helper, Lua API, and Web Radar.
Roblox DirectX 11 Graphics Boost 2026: Fix Lag and Rendering Issues on Windows
Vulkan port of the DLSS 5 DX11 bridge: run a D3D12-only DLSS 5 Neural Rendering add-on in a Vulkan game