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NIGos / dlss5-d3d12-fix

Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain

▲ ~0/7d ★ 33 C++ 1mo ago
NIGos / dlss5-bridge

DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.