Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
DirectXTex texture processing library
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Easy to integrate memory allocation library for Direct3D 12
π² Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
DirectXMesh geometry processing library
A modern cross-platform low-level graphics API
Faster FSR 4.1.1 upscaling on Radeon RX 6000 and RX 7000 graphics cards, on Windows and Linux: drop-in DLLs and shader overrides. Exact version keeps AMD's picture byte for byte; optional lossy version is faster still.
Open-source ultrawide Hor+, FOV and native centered HUD patch for METAL GEAR SOLID 4 (Master Collection) on PC, with MGSFPSUnlock integration for 120 FPS
Playable on desktop or in native VR. Modernized Unreal Gold for Windows with DirectX 12, refreshed UI, 4K and gamepad support.