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SNO2207 / WindowSmash

Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.

▲ 304/7d ★ 304 C today
SulphurS16 / ACFA-Port

Unofficial native Windows port of ARMORED CORE for Answer (PS3), built from your own copy of the game. Part of Project Glintburn.

▲ 46/7d ★ 46 C++ 2d ago
SulphurS16 / AC4-Port

Unofficial native Windows port of ARMORED CORE 4 (PS3), built from your own copy of the game. Part of Project Glintburn.

▲ 32/7d ★ 32 C++ 4d ago
RayrenSX / iPhoneMirror

Local Windows iPhone/iPad mirroring over USB and AirPlay with D3D11 preview, multi-device sessions, OBS output, and a standalone driver manager.

★ 1.4k C# 🔥 3d ago
amerkoleci / Vortice.Windows

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

★ 1.2k C 15d ago
NoRain211 / doaxvb-re

Native Windows port of Dead or Alive Xtreme Beach Volleyball (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.

★ 196 C today
GiZcesi / OpenTricky

OpenTricky is an unofficial PC port of SSX Tricky, made by static recompilation. Bring your own disc.

★ 107 C 6d ago
CialloKing / ba-click-fx-desktop

Blue Archive-inspired Windows desktop click effects & cursor trail|蔚蓝档案风格 Windows 桌面点击特效与鼠标拖尾|C++ · D3D11 · DirectComposition

★ 102 C++ 1d ago
vyanhursky / DefJamFFNY-recomp

Def Jam: Fight for NY PC port — static recompilation of the original Xbox game for native Windows and macOS (Direct3D 11 / Vulkan). Bring your own game dump.

★ 101 Python today
So2K / UltraExplorer

Native Windows file manager with a zoomable filesystem canvas. C#/.NET, Direct3D 11, colour Tags and split view.