Fish Audio Drama 3 text to speech, natively in ComfyUI: voice cloning, dialogue and inline cues on cards from 8 GB, plus a native Qwen3-ASR. Built with Fish Audio.
Dynamic Band Splitting (DBS) for ComfyUI: separate a soundtrack into music, sound effects and speech; remove or keep the dialogue of a video. Same output as the official package.
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
A powerful nonlinear dialogue system for Godot
🎮 AI-powered game studio in your browser. Turn ideas into playable browser games via multi-round dialogue — from single-file HTML to Vite/React and Phaser projects. Describe, iterate, playtest, and publish — zero coding required. 中文:浏览器里的 AI 游戏工作室。通过多轮对话生成可玩浏览器游戏,支持单文件 HTML 与 Vite/React、Phaser 等工程。描述、迭代、发布——无需写代码。
The easiest way to use MiniMax H3. One compact workflow for T2V, I2V, first/last-frame, and reference video generation, with a unified multi-media input, powerful @ references, and inline dialogue blocks. Less wiring. More creative control.
The core compiler and engine-agnostic components for Yarn Spinner, the friendly dialogue tool.
Rust utility library for nice command line prompts and similar things
☁️ 轻量级高性能跨平台AI对话 + AI Agent + AI网关桌面客户端 | Lightweight, high-performance cross-platform AI dialogue + AI Agent + AI gateway desktop client
The official Unity integration for Yarn Spinner, the friendly dialogue tool.
GoNorth is a story and content planning tool for RPGs and other open world games.
Synthesizing, Benchmarking, and Training for Native Audio-Visual Dialogue
Claude Code skill for MiniMax H3 shot breakdown and character performance. Facial expression only renders when the shot has a <d> dialogue tag — measured, 42 dB vs 18 dB.
SpeakerMem-R1: Speaker-Centered Dual-Track Memory for Multi-Party Dialogue
Feed an idea (plus optional reference images) and get Minimax H3 prompt — with shots, camera vocabulary, dialogue tags, soundscape, and music fields — generated entirely by a local VLM running on ComfyUI's native text-generation. No API keys, no cloud calls, no extra pip packages.
面向 UE5 AI NPC Demo 的本地对话与记忆验证项目:基于 DeepSeek + Ollama,支持角色化回复、显式状态、SQLite 持久化与结构化摘要。A local dialogue and memory prototype for a UE5 AI NPC demo, powered by DeepSeek + Ollama. Unofficial, non-commercial learning project.
Voiced quest dialogue, zone lore and in-world books for World of Warcraft Classic — addons, the site behind them, and the pipelines that generate the audio.
TurnBench: a multi-domain benchmark for end-of-turn and interruption detection in spoken dialogue
CyberLink AudioDirector Ultimate Release 2026 - Practical Windows release with complete modules and an easy first launch.
Four ComfyUI nodes for MiniMax H3: name your media with @, lock exact dialogue, and get the structured brief H3 wants. No <Picture 1> bookkeeping, no second service to start.
Export ChatGPT or Gemini conversations to Markdown, PDF, HTML, TXT, and JSON — locally in Firefox.
HBG Codex skill for deterministic Chinese 9:16 HyperFrames explainer videos with dialogue TTS, global Whisper sync, stable BGM and final visual QA.
DuplexJev-32B and DuplexJev-4B: speech decision models for full-duplex voice agents. Typed single-token readout from a frozen speech LLM, served with vLLM. Try it: api.adventists.cn/duplexjev
[EMNLP'26 Oral] DuplexGen: Adaptive Synthesis of Human-AI Turn-Taking Dialogues
A visual workspace for game narratives and NPCs. Build worlds, arrange scenes and characters, edit branching dialogue, review AI drafts, and rehearse stories. Collaborate with your own AI through bilingual Skills.