The Semantic Agent Governance Platform
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
High performance, streaming and concurrent functional programming in Haskell
Local headless HTML-to-video renderer for AI agents. Shots are plain web pages driven by render(t); includes determinism checks, cut-aware motion blur, and a 3D layer with accumulated depth of field.
Audit AI agent tool-call transcripts: hash-chain sealing, deterministic replay, and scope overreach checks. Dependency-free Python CLI.
renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulkan rendering through ash, and every capability driven from the CLI with schema-versioned JSON. 29 modular crates, desktop and mobile. Apache-2.0. Early development.