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appsinacup / godot-rapier-physics

Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.

★ 1.0k Rust 6d ago
composewell / streamly

High performance, streaming and concurrent functional programming in Haskell

★ 927 Haskell today
LBEILC / Multiplane

Local headless HTML-to-video renderer for AI agents. Shots are plain web pages driven by render(t); includes determinism checks, cut-aware motion blur, and a 3D layer with accumulated depth of field.

★ 95 JavaScript 1d ago
brandynfisher / ToolReplay

Audit AI agent tool-call transcripts: hash-chain sealing, deterministic replay, and scope overreach checks. Dependency-free Python CLI.

★ 82 Python 1mo ago
renew-engine / renew

renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulkan rendering through ash, and every capability driven from the CLI with schema-versioned JSON. 29 modular crates, desktop and mobile. Apache-2.0. Early development.