Turn one illustration into an animated 2D mesh avatar with a coding agent and a local editor
Miami InSAR time-series software in Python
A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.
A configurable world-space deformation framework for XXMI/3DMigoto replacement Mods