A maintained, feature-rich and performance oriented, neofetch like system information tool.
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
smolBSD is a tiny BSD UNIX (NetBSD) system creation tool, primarily aimed at building modern, lightweight, fast micro VMs