AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
Open-source, evidence-gated pipeline from one concept image to a rigged, textured, animation-ready UE5 character: Hunyuan3D geometry and PBR, Blender retopo/UV/rig, UE 5.8 import verification and a playable gallery. Rigs with or without Auto-Rig Pro.