AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture β textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
It's the official repository of "Unravel: Recovering an Interactive 3D Scene from a Single Image".
Scene-Designer: Learning Design Intelligence for Agentic 3D Scene Generation
A comprehensive open-source 3A game-generation skill and asset framework.
Agentic 3D Modeling with Procedural Control β turns a text prompt into an editable parametric program, with optional per-part materials and articulation.
Design workspace for programmable 3D. Nova builds assets and worlds as editable, versioned programs: parametric, articulated and simulation-ready, compiled to CAD tools, 3D applications and robotics simulators.
[TPAMI 2026] 3D and 4D World Modeling: A Survey
[ICCV 2025 & TPAMI] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
Block3D: Efficient Text-to-3D Generation via Block-Wise Diffusion
AI Image to 3D Mesh Rigging and Roblox Asset API Cost Tracker 2026
Photographs to a textured mesh on one 8 GB NVIDIA card, offline. Built on TRELLIS.2, with a four view path, and the photographs' own pixels projected onto the texture so printed text stays readable.
ZipTok3D: High-Fidelity 3D Tokenization with Compact Token Prefixes
Open-source, evidence-gated pipeline from one concept image to a rigged, textured, animation-ready UE5 character: Hunyuan3D geometry and PBR, Blender retopo/UV/rig, UE 5.8 import verification and a playable gallery. Rigs with or without Auto-Rig Pro.