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patriciogonzalezvivo / lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

β˜… 3.5k GLSL 2d ago
Rust-GPU / rust-gpu

πŸ‰ Making Rust a first-class language and ecosystem for GPU shaders 🚧

β˜… 3.4k Rust 4d ago
facebook / igl

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).

β˜… 3.2k C++ today
PanosK92 / SpartanEngine

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D

β˜… 3.2k C++ today
LukasBanana / LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

β˜… 2.6k C++ 3d ago
google / swiftshader

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

β˜… 2.6k C++ 6d ago
selkies-project / selkies

Low-Latency Accelerated Web Remote Desktop Streaming Platform for Self-Hosting, Containers, Kubernetes, or Cloud/HPC

β˜… 2.4k Python today
google / shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

β˜… 2.2k C++ 18d ago
withcatai / node-llama-cpp

Run AI models locally on your machine with node.js bindings for llama.cpp. Enforce a JSON schema on the model output on the generation level

β˜… 2.2k TypeScript today
ChenlizheMe / Infernux

Building a Neural Network-Native Engine (3N). Python authoring, C++ runtime, Vulkan/WebGPU. Windows, Linux, Android and Web.

β˜… 2.0k Python today
zeux / niagara

A Vulkan renderer written from scratch on stream

β˜… 1.8k C++ 11d ago
sebbbi / NoGraphicsAPI

Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.

β˜… 1.6k C++ 1d ago
travisvroman / kohi

A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.

β˜… 1.5k C 4d ago
axmolengine / axmol

Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).

β˜… 1.5k C++ today
copperspice / copperspice

Set of cross platform C++ libraries (Core, Gui, Network, Multimedia, SQL, Vulkan, etc)

β˜… 1.3k C++ 6d ago
tgfrerer / island

πŸŒ‹πŸŽ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

β˜… 1.3k C++ 7d ago
ProwlEngine / Prowl

An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor

β˜… 1.3k C# today
inexorgame / vulkan-renderer

A new, render-graph based 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3 (in early development)

β˜… 1.2k C++ 8d ago
zaps166 / QMPlay2

QMPlay2 is a video and audio player which can play most formats and codecs.

β˜… 1.2k C++ 12d ago
Minecraft-Radiance / Radiance

Radiance is rebuilt of Minecraft renderer on a Vulkan C++ backend, featuring native Hardware Ray Tracing on Windows & Linux. Break free from OpenGL limits for Minecraft.

β˜… 1.1k Java 20d ago
jlrouzies-fr / DLSS5-Feeder

DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS β€” feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.

β˜… 1.1k C++ 2d ago
CrossGL / crosstl

Translate GPU shaders and compute kernels between Metal, HLSL and GLSL, and to SPIR-V and WGSL, through the CrossGL IR

β˜… 1.1k Python today
gscept / nebula

Nebula is an open-source and free-to-use modern C++ game engine.

β˜… 1.1k C++ 5d ago
markaren / threepp

A cross-platform C++20 3D library with Python bindings and the high-level API of three.js.

β˜… 1.0k C++ today
Kelsidavis / WoWee

World of Warcraft Engine Experiment - a custom opensource client.

β˜… 979 C++ 2d ago
MethanePowered / MethaneKit

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

β˜… 976 C++ 1mo ago
max-baz / wluma

Automatic brightness adjustment based on screen contents and ALS

β˜… 950 Rust 2d ago
maanHimself / OpenDLSS-NR

A Vulkan reimplementation of NVIDIA's DLSS 5 Neural Rendering network, bit-exact against the original.

β˜… 946 JavaScript 29d ago
tksuoran / erhe

erhe is a C++ library and editor for 3D graphics with a graphics API abstraction loosely modeled after Vulkan and Metal, with backends for OpenGL, Metal and Vulkan

β˜… 912 C++ 2d ago
pygfx / pygfx

Powerful and versatile visualization for Python.

β˜… 879 Python 4d ago
KhronosGroup / SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

β˜… 877 C 15d ago
luigifcruz / CyberEther

High-performance GPU-accelerated signal processing and visualization framework that runs anywhere.

β˜… 861 C++ today
ddnet / ddnet

DDraceNetwork, a free cooperative platformer game

β˜… 845 C++ today
NazaraEngine / NazaraEngine

Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.

β˜… 843 C++ today
datoviz / datoviz

⚑ Datoviz: high-performance GPU rendering for scientific data visualization

β˜… 816 C today
milos-agathon / forge3d

Rust‑first, cross‑platform wgpu/WebGPU renderer exposed to Python for fast, headless 3D rendering. Built in Rust, shipped as Python wheels.

β˜… 816 Rust today

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