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MirageNet / Mirage

Easy to use high performance Network library for Unity 3d

▲ ~0/7d ★ 573 C# 2d ago
EZhex1991 / EZSoftBone

A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

▲ ~0/7d ★ 509 C# 2d ago
GenshinmasterJinHang / Miku-Material-Converter-Blender-to-Unity-

Miku is an open-source material conversion pipeline that translates Blender 5.2 Shader Nodes into editable Unity 6 URP Shader Graph assets. Through its target-neutral MaterialIR 2.0 representation and deterministic .mikubundle workflow, Miku preserves material semantics, texture intent, and structured diagnostics across DCC and game-engine boundary

▲ ~0/7d ★ 234 C# 2mo ago
TheGreatSimon / AnvilCSG

Anvil CSG Beta 2: a free legacy preview of brush-based level design inside Unity. Hammer-inspired workflow, Built-in and URP.

▲ ~0/7d ★ 166 26d ago
DevoLutioner / SomaDynamics

Soma Dynamics — unified full-body flesh physics controller for Koikatu / Koikatsu Party and CharaStudio

▲ ~0/7d ★ 39 C# 1d ago
gonglei007 / GameDevMind

最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。