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StarKnightt / sedona-sunset

A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in code — zero external assets.

▲ ~0/7d ★ 41 JavaScript 2mo ago
plausibleventures / lattice

Isometric games made easy — an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playable game.

▲ ~0/7d ★ 40 TypeScript 2mo ago
aj-dev-smith / canalisation

A xenobotany engine grown from auxin transport. Leaf arrangement, veins, silhouettes, petals and fruit all emerge from the chemistry. Nothing about the plant's shape is drawn.

▲ ~0/7d ★ 38 HTML 29d ago
liyupi / niulai-video-generator

🐮 牛来动画生成器 —— 输入一段小故事,一条命令产出还原电影《牛来》风格的抽象动画:无厘头台词、严格同步的字幕与配音、粗糙低模的直立牛。Three.js 程序化 3D 渲染 + DeepSeek 剧本生成 + TTS 配音 + FFmpeg 合成,不依赖视频大模型。AI video generator that turns any short story into a Niulai-style absurd 3D animation with lip-synced subtitles.

▲ ~0/7d ★ 38 TypeScript 2mo ago
sammargolis / DrugTargetWorld

DrugTargetWorld: a synthetic biobank for training and benchmarking AI scientists on end-to-end drug target discovery. Paper: arXiv:2610.09558

▲ ~0/7d ★ 34 11d ago
vitvinv / plantstudio-blender

An ongoing attempt to faithfully bring PlantStudio Botanical Illustration Software (1998) into a modern artistic pipeline.

▲ ~0/7d ★ 31 Python 9d ago
Hearthlight / hearthlight.github.io

A cozy pixel-art adventure in the browser (a demo): a story in ten chapters, eight heroes, Party Mode for 1–8 players with phones as controllers. Everything procedural.

▲ ~0/7d ★ 30 JavaScript 3d ago
bridge-mind / turbo-kart-rally

Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets, no build step. Built by five Claude Opus 5.5 sub-agents from one prompt.

▲ ~0/7d ★ 29 JavaScript 1mo ago
veloren / veloren

[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.