Coreldraw 2025 complete standalone setup, fully pre-activated and ready to run.
Scan your home, turn it into a live 3D model, and make it your TV's home screen β lights wired in. An AI-agent playbook + reference implementation (Google TV, Hue, Home Assistant, iPhone, macOS).
General-purpose toolkit implementing TLS, DTLS, and QUIC protocols on top of a standalone cryptographic library and CLI.
An open-source, code-first Python toolkit for building, evaluating, and deploying sophisticated AI agents with flexibility and control.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
OWASP Juice Shop: Probably the most modern and sophisticated insecure web application
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
An OSS Android TV client for Jellyfin
Any icon morphs into any other β universal morphing for stroke-based icons with spring physics. Zero dependencies, ~7 KB gzip.
Open-source, agent-driven editing pipeline: create subtitles, motion graphics, slides, edit and render videos.
13 Claude Code skills for launch-grade motion graphics. Every frame is code. No After Effects, no video generator.
A native PC port of The Darkness (Xbox 360) for Windows, featuring DirectX 11 graphics, mouse and keyboard controls, and customizable settings.
Every motion dataset in one place: 3D previews, measured hours, quality red flags. Human bodies, hands, interaction, animals, objects and robots.
Professional motion graphics and visual effects software for Windows. Create animations, composites, titles and cinematic effects with advanced tools and plugins.
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Cockpit is a web-based graphical interface for servers.
OpenSCAD - The Programmers Solid 3D CAD Modeller
π¦ An Infographic Generation and Rendering Framework, bring words to life with AI!
MCP for Adobe Photoshop. 118 tools. Control from Cursor, Claude or custom LLMs.
A virtual camera films an AI agent's screen while a tracker locks onto every glyph. Two fframes passes, one SkSL shader, all sound synthesized.
Keep Whale-chan consistently vivid in every generation: High-consistency character design specification, visual asset library, and agent creation suite.
A compilation of 100+ free datasets for use in social science, applied microeconomics, data visualization, etc.
Experimental Xbox 360 emulator for PlayStation 5, built on Xenia Canary with native audio, DualSense input and RADV Vulkan graphics.
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
UniGetUI: The Graphical Interface for your package managers. Could be terribly described as a package manager manager to manage your package managers
The interactive graphing library for Python :sparkles:
The Swiss Army Knife of Vector Graphics Scripting β Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
Konva.js is an HTML5 Canvas JavaScript framework for interactive graphics, design editors, whiteboards, and diagrams. Scene graph with events, drag and drop, transforms, animations, and export.
One framework for creating powerful cross-platform games.
Termux X-server add-on.
A JavaScript implementation of a web browser without its graphical user interface
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Art and animation, written as code. Illustrations, loops, interactive web art, launch-videos and scored films in dozens of styles, identical on every render.
Config-driven animated architecture diagrams: turn one JSON file into a terminal-style, always-running diagram or a light-theme infographic that moves. Outputs H.264 mp4 or a live web page; also a Claude Code style skill (SKILL.md).
Flutter UI kit implementing Apple's iOS 26 Liquid Glass design language - a comprehensive glass widget library with real shader-based blur, physics-driven jelly animations, and dynamic lighting. Works on every platform out of the box.
Agent skill for browser motion graphics β openers, promos, bumpers, kinetic typography, and five explainer styles that move like video, not slides. Single index.html output. Works with Claude Code, Codex, Gemini CLI, Cursor.
Claude Code skill for Dribbble-level product launch videos from code. One shape that never cuts, springs, a cursor that drives every change, beat-synced SFX, 60 fps motion blur. v2: use with Claude Opus 5.5.
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Faster FSR 4.1.1 upscaling on Radeon RX 6000 and RX 7000 graphics cards, on Windows and Linux: drop-in DLLs and shader overrides. Exact version keeps AMD's picture byte for byte; optional lossy version is faster still.
Video-making skills for Claude Opus 5.5 in Claude Code β every frame and note generated in code, one skill per style: hand-painted animation, kinetic-typography reels | η¨ Claude Opus 5.5 δ»₯代η εΆδ½θ§ι’ηζθ½ει
A local video studio for your coding agent. Describe a video in one sentence: your agent directs, your machine renders. Claude Code, Codex, Cursor, Devin and more. No API keys, no uploads.
Claude Code plugin to see, review and iterate on your agent's work without leaving the terminal: show images, play videos, and run visual QA with Playwright recordings and before/after comparisons inside the Claude Code terminal. Works in any terminal that supports the kitty graphics protocol, fully cross-platform on macOS, Linux and Windows.
layerling - Easy 3D CAD for 3D printing
Unofficial YouTube Music / Spotify Premium client for Android, built in Liquid Glass. Audio effects, Spotify Connect, listening history, 8 languages. Rust core on librespot.
A native GameCube and Wii emulator for jailbroken PS5, powered by Dolphin. Cover-flow library, box art, memory cards, original music.
Production pipeline and Claude Code skill for Vocaloid-style hand-drawn (ζζΈγ) lyric music videos: deterministic Canvas2D/WebGL2 animation engine, JIZURA lyric motion, AI illustration, Blender toon 3D, headless rendering to 16:9 and 9:16.
Ask Claude for a motion graphic, review it scene by scene in a local player, send changes back in one prompt.
CarPlay in the car's web browser: OneCloud and Phicomm N1 firmware, wired and wireless
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
The lean application framework for Python. Build sophisticated user interfaces with a simple Python API. Run your apps in the terminal and a web browser.
A cross-platform GUI library for Rust, inspired by Elm
LVGL is a free, full-featured embedded UI library for devices from small MCUs to 3D-capable MPUs, enhanced by LVGL Pro, a professional editor and tooling.
Open source observability platform for logs, metrics, traces, RUM (web, android, ios), Session replay, pipelines, SLO and LLM observability. A sophisticated, simple and highly performant alternative to Datadog, Splunk, and Elasticsearch with 140x lower storage costs and single binary deployment.
Build fast web applications with Rust.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2