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nobodywho-ooo / nobodywho

NobodyWho is an inference engine that lets you run LLMs locally and efficiently on any device.

▲ ~0/7d ★ 1.6k Rust 1d ago
foxssake / netfox

Addons for building multiplayer games with Godot

▲ ~0/7d ★ 1.1k GDScript 26d ago
Maran23 / script-ide

Transforms the Script UI into an IDE like UI. Multiline Tabs, Splitting, Outline with unique icons that shows all members of the script. Quick search and function override functionality.

▲ ~0/7d ★ 1.1k GDScript 2d ago
appsinacup / godot-rapier-physics

Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.

▲ ~0/7d ★ 1.0k Rust 8d ago
V-Sekai / unidot_importer

Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x

▲ ~0/7d ★ 972 GDScript 8d ago
RykoTheDev / GodotHub

What if Unity Hub and GitHub Desktop had a Baby but its Adopted? Yeah..

▲ ~0/7d ★ 958 TypeScript 1d ago
yurineko73 / Godot-MCP-Native

一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用,支持多种AI工具调用。An MCP plugin that supports the open-source Godot engine, enabling common Godot engine operations. It implements the MCP Server using Godot's native HTTP, requires no dependency installation, is ready to use out of the box, and supports invocation by various AI tools.

▲ ~0/7d ★ 859 GDScript 🔥 2mo ago
fenix-hub / godot-engine.easy-charts

A Godot Engine addon for plotting general purpose charts. A collection of Control, 2D and 3D Nodes to plot every chart possible.

▲ ~0/7d ★ 787 GDScript 12d ago
JasonXuDeveloper / Nino

The fastest binary serializer for C#. Source-generated, zero-allocation: services, RPC, messaging, caching, storage, Unity and Godot.

▲ ~0/7d ★ 650 C# today
chickensoft-games / GameDemo

The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!

▲ ~0/7d ★ 633 C# 1d ago
youichi-uda / godot-mcp-pro

162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time.

▲ ~0/7d ★ 629 GDScript 28d ago
VoylinsGamedevJourney / gozen

This project moved to https://codeberg.org/gozen/gozen. The minimalistic video editor made with Godot.

▲ ~0/7d ★ 470 GDScript 🔥 1d ago
qwqzhanqwq / Godot-CSG-Blockout

Fast 3D level blockout & prototyping plugin for Godot 4. Features pie menu workflow, array/spreader tools, and one-click mesh baking.

▲ ~0/7d ★ 94 GDScript 5d ago
GDPatch / GDPatch

A versatile cross-platform cross-version Godot mod loader

▲ ~0/7d ★ 90 Rust 6d ago
RolandWinston / time-decay

Time Decay / 时间食客 — 一款以时间作为生命与货币的 Godot 叙事策略游戏。

▲ ~0/7d ★ 79 1mo ago
EricSun0218 / OpenGameAgent

MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Godot, and Unreal Engine integrations.

▲ ~0/7d ★ 56 TypeScript 1d ago
kanaworksai-hue / effekseer-vfx-skill

Agent skills that make real-time game VFX as code for Effekseer and verify them in real Godot renders (Claude Code, Codex and other Agent Skills hosts).

▲ ~0/7d ★ 53 Python 4d ago
akira399 / dsh-godot-skill

Godot Engine 4.x 全栈游戏开发技能插件 for DeepSeek Harness (DSH) — registers the godot-4-development skill at runtime

▲ ~0/7d ★ 43 JavaScript 1mo ago
TheWWWorm / abyssal

A Godot engine edition for Deep 3D: Submarine Odyssey by Fishlabs

▲ ~0/7d ★ 43 GDScript 1d ago
RainNameless / aigccat

aigccat,用自然语言或图片生成 3D 模型,并完成贴图、拓扑、UV、绑骨、动画、版本管理、质量检测,最终直接交付 Unity / Godot。

▲ ~0/7d ★ 42 JavaScript 1mo ago
Exonfang / gdllm-godot-agentic-harness

A fully transparent in-editor agentic harness for large language models inside Godot Engine. Connect to any LLM provider via API (or use your ChatGPT sub) and provide your agents the tools, context management, and guidance to effectively complete most tasks in Godot. Every action the agent takes is fully surfaced and persists in session history.

▲ ~0/7d ★ 38 GDScript 1d ago
Smalldy / godot-bridge

DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.

▲ ~0/7d ★ 38 GDScript 21d ago

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