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Search: rendering Β· clear

vizart-vj / ComfyUI-AetherScale

GPU-native NVIDIA video enhancement, restoration, temporal analysis, and experimental DLSS 5 Neural Rendering nodes for ComfyUI.

β–² ~0/7d β˜… 83 Python 1mo ago
coye2 / UNCANNY

UNCANNY is a real-time remaster engine for PC games and emulators with STRATA reconstruction, Motion Guard, REVENANT geometry/material upgrades, water recovery, optional DLSS5 and multi-API support.

β–² ~0/7d β˜… 78 23d ago
anweat / dsh-web-search-pro

Enhanced, persistent web search plugin for DeepSeek Harness (multi-engine search, SQLite+LRU cache, platform backends, Playwright rendering)

β–² ~0/7d β˜… 76 TypeScript 13d ago
yibie / md-mode

Org-inspired Markdown editing and same-buffer rendering for Emacs

β–² ~0/7d β˜… 74 Emacs Lisp 15d ago
Sichroteph / YACP

Personal, opinionated Xteink firmware focused on battery life and rendering efficiency. Based on CrossInk and CrossPoint.

β–² ~0/7d β˜… 74 C 20d ago
Skynizz / optiscaler-dlss5

OptiScaler fork: DLSS 5 Neural Rendering, much cheaper and steadier (pre-SR, edit cache, multi-pass)

β–² ~0/7d β˜… 71 C++ 1d ago
wtcbuy / Roblox-Text-Render

Advanced Open-Source Roblox Text Engine 2026: Custom Fonts and Rich Styling Library

β–² ~0/7d β˜… 70 HTML today
4anw / DX11-Forcer

Roblox DirectX 11 Graphics Boost 2026: Fix Lag and Rendering Issues on Windows

β–² ~0/7d β˜… 70 HTML today
Belucking / ZkCanvas

ZkCanvas provides a distributed, high-performance platform for real-time data processing and rendering, scalable across multiple server clusters.

β–² ~0/7d β˜… 69 JavaScript 1mo ago
sushiterminal / InfernoCanvas

InfernoCanvas utilizes a highly scalable, distributed architecture to deliver rendering and multi-threaded processing through its robust Graphics Platform.

β–² ~0/7d β˜… 68 JavaScript 1mo ago
Uzbekunknown / dlss-nr-on-intel

DLSS 5 Neural Rendering on an Intel Xe2 iGPU: an independent reimplementation of the inference pass, running in a real game through a Vulkan layer. Code only. No NVIDIA binaries, no weights.

β–² ~0/7d β˜… 68 Python 3d ago
bhouston / three-dlss-nr

A Three.js (TSL / WebGPU) port of OpenDLSS-NR, the open-source reimplementation of NVIDIA's DLSS 5 neural rendering network

β–² ~0/7d β˜… 66 TypeScript 15d ago
CrazyCoder / crossglyph

Build fonts for Xteink e-readers running CrossPoint, and tune them with live preview

β–² ~0/7d β˜… 65 Python 16d ago
nandometzger / metal-gauss

Metal-native differentiable 3D Gaussian Splatting for Apple Silicon: fused forward+backward rasterizer on PyTorch MPS, no CUDA anywhere.

β–² ~0/7d β˜… 61 Python 8d ago
DR-89 / fear-vr

Open-source OpenXR VR mod for F.E.A.R. 1.08 - native stereo world rendering, headtracking and motion controls

β–² ~0/7d β˜… 60 C++ 2mo ago
CycleChain / CycleWire

Zero-initial-JS selective activation engine. Turn server-rendered HTML into instant interactivity on intent.

β–² ~0/7d β˜… 59 HTML 2d ago
zhdmm35 / obsidian-mobile-companion

Android companion for Markdown vaults stored on GitHub, with Obsidian rendering, offline reading, conflict-safe editing, and an optional desktop sync helper.

β–² ~0/7d β˜… 58 Kotlin 17d ago
Destroyjevski / SuperMario3DWorld-VR

Native OpenXR VR mod for Super Mario 3D World (Wii U) on Cemu, with stereoscopic rendering, 6DOF head tracking, diorama and first-person modes.

β–² ~0/7d β˜… 58 C++ 9d ago
Phi1ow / mkwii-ps5

Mario Kart Wii PAL on PS5 ; native static recompilation with WiiCompiled, AGC rendering and DualSense controls.

β–² ~0/7d β˜… 57 C++ 26d ago
squall01337 / abyssal-ocean

Real-time spectral FFT ocean in a single HTML file β€” WebGL2 + three.js, JONSWAP/TMA spectrum, 3 cascades, physical foam, caustics and underwater. No build step.

β–² ~0/7d β˜… 55 HTML 2mo ago
d-nsh / GameSense-Skeet-CS-2026

Skeet-CS2 (2026) β€” The most sophisticated internal framework for CS2. Featuring low-latency ESP rendering, advanced hitscan telemetry, and a legendary UI. Experience the gold standard of game analytics and visual modification.

β–² ~0/7d β˜… 54 2mo ago
2600th / web-ocean-3d

A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.

β–² ~0/7d β˜… 53 TypeScript 2mo ago
ntqueryinformation / FeedKit

One-click installer/uninstaller for DLSS5-Feeder: brings DLSS 5 neural rendering to games without DLSS. Fetches everything fresh from upstream at install time.

β–² ~0/7d β˜… 53 C++ 1mo ago
Manuel1471 / paper_forge

A pure Elixir library for generating, rendering, and eventually parsing PDF documents without external dependencies.

β–² ~0/7d β˜… 51 Elixir 1mo ago
knots-ui / knots

High performance cross-platform immediate-mode GUI rendering library.

β–² ~0/7d β˜… 51 Zig 8d ago
arloopa / UnitySplats

Cross-platform Unity 6 package for importing, loading, and rendering 3D Gaussian Splats. Supports Built-in, URP, HDRP, PLY/SOG/SPZ/GLB formats, runtime loading, GPU and CPU sorting, XR, mobile, desktop, and WebGL 2.

β–² ~0/7d β˜… 50 C# 2mo ago
CheshireJCat / blender

DeepSeek Harness plugin for complete Blender 3D modeling, reconstruction, rendering, validation, and export workflows

β–² ~0/7d β˜… 50 Python 9d ago
pcdofafa / dlss5-for-all

DLSS 5 (Neural Rendering) em qualquer jogo, emulador ou video que apareca na tela - sem injetar nada no processo do jogo. Precisa de uma GeForce RTX.

β–² ~0/7d β˜… 50 C++ 13d ago
earthwalker17 / map-of-middle-earth

A cinematic floating miniature diorama of Middle-earth rendered with three.js WebGPU + TSL: terrain from community GIS data, atmosphere, vegetation, effects and 24 landmarks, captured deterministically for the film Journey Through Middle-Earth. Non-commercial fan project.

β–² ~0/7d β˜… 50 TypeScript 14d ago
AlanBacker / VRChat-DLSS5-Cam

Real-time DLSS 5 Neural Rendering for the VRChat camera: Spout capture, live preview, lossless PNG photos. EN/δΈ­ζ–‡/ζ—₯本θͺž/ν•œκ΅­μ–΄

β–² ~0/7d β˜… 48 HTML 2d ago
riccqi / ciderlight

Native Apple Metal rendering backend and shader pipeline for Minecraft.

β–² ~0/7d β˜… 48 Java 9d ago
whoashish115 / hypertracer

A from-scratch C++ implementation of Ray Tracing in One Weekend, extended with CUDA GPU acceleration, physically based rendering, progressive sampling, and procedural scenes.

β–² ~0/7d β˜… 46 Cuda 1mo ago
Kuan-Mi / UnityDLSSNR

UnityRHI is a Direct3D 12 render hardware interface and native plugin stack for Unity. It records commands in C# and replays them directly on Unity's D3D12 command list, exposing ray tracing, bindless resources, compute, explicit resource barriers, and NVIDIA neural rendering features.

β–² ~0/7d β˜… 46 C++ 1mo ago
praveenkumarappu / DLSS5ForUE5

DLSS 5 Neural Rendering plugin for Unreal Engine 5.5–5.8 with 3D scene guides, multi-pass processing, live controls, and diagnostics.

β–² ~0/7d β˜… 46 C++ 1mo ago
BeliyG3 / optimizer-fps-dlss5

ReShade add-on that makes DLSS 5 Neural Rendering cheaper: peripheral compression before the model and model passes every N frames with motion-vector reprojection

β–² ~0/7d β˜… 44 C++ 9d ago
imserhatdemir / ft-motion

Motion graphics as a pure function of time β€” Canvas 2D scenes, headless-Chrome rendering with motion blur, ffmpeg, synthesized sound, and a brief-to-video prompt for coding agents.

β–² ~0/7d β˜… 44 JavaScript 18d ago
Mrdifferent2022 / paged-doc-editor

Paginated document editor (Tiptap v3 + Vue 3): multi-section layout, WYSIWYG soft pagination, headers/footers with odd/even variants, template params, staged signatures, and a server-side finalized PDF rendering pipeline

β–² ~0/7d β˜… 44 JavaScript 9d ago
ReyJ94 / SceneProof

The visual layer of your agent harness. Renders React components and Three.js scenes from source, with structure and evidence behind every frame β€” so agents can see, verify, and fix what they built.

β–² ~0/7d β˜… 43 TypeScript 1mo ago
NaMgAl-Studio / goo-engine-5.2.0

Unofficial port of Goo Engine (DillonGoo Studios' NPR/toon rendering Blender fork) to Blender 5.2 and EEVEE-Next. Original: github.com/dillongoostudios/goo-engine

β–² ~0/7d β˜… 43 C++ 1mo ago
freewright-dev / BrowseCraft

BrowseCraft: a small web browser written in Rust, with tabs, a built-in ad blocker, and its own rendering engine.

β–² ~0/7d β˜… 43 Rust today
gyosjs / gyosjs

Reactive HTML and MPA navigation for server-rendered websites

β–² ~0/7d β˜… 42 TypeScript 1mo ago
StarKnightt / sedona-sunset

A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in code β€” zero external assets.

β–² ~0/7d β˜… 41 JavaScript 1mo ago
guchang233 / EndCraft

Experimental Minecraft Γ— Arknights Endfield bridge: native scene rendering, Minecraft character and building prototype.

β–² ~0/7d β˜… 41 C++ 5d ago
A-ENTROPY / magpie-dlss5-amd

在 AMD Radeon RX 7900 XTX(gfx1100 / RDNA3οΌ‰δΈŠθΏθ‘Œ DLSS Neural Rendering ηš„ε€§εŠ›ε–œιΉŠεˆ†ζ”― β€” DLSSNR served by an AMD backend

β–² ~0/7d β˜… 39 HLSL 18d ago
saulob / crackdown-xbox360-recompiled

Crackdown native PC port via static recompilation, with high frame rates, 4K rendering, ultrawide support, offline achievements, language selection, TRG launcher, and experimental Linux/Steam Deck support

β–² ~0/7d β˜… 39 C++ today
DevAtrii / Warp

WARP β€” Widget Abstraction & Rendering Pipeline for KMP. Write widget UI once in Kotlin; render on Android (Glance) and iOS (WidgetKit)

β–² ~0/7d β˜… 38 Kotlin 2mo ago
StabRise / ScaleDP-TS

ScaleDP-TS processes PDFs and images entirely in the browser: PDF rendering, text detection, OCR and named-entity recognition, composed as a pipeline. Inference runs on onnxruntime-web over WebAssembly or WebGPU.

β–² ~0/7d β˜… 38 TypeScript 8d ago
iamNCJ / RenderFormer-Studio

Official data, training, and inference code for RenderFormer (SIGGRAPH2025) and RenderFormer-V2 (ECCV2026)

β–² ~0/7d β˜… 38 Python 1mo ago
VectorSpaceLab / InfoVis

Official code for InfoVis: one 9B model for slide image generation and editing, with the VisSlideBench benchmark and 15M+ training records.

β–² ~0/7d β˜… 38 Python 6d ago
sunxiayi / image-motion-animation

Create original image-based narration animations with semantic motion, continuous micro-expressions, TTS, and deterministic rendering.

β–² ~0/7d β˜… 37 Python 2mo ago
sirged / fermata

Self-hosted sheet music server: organize, search, and practice from your own library β€” PDF reader plus interactive notation/tab rendering

β–² ~0/7d β˜… 37 Python 6d ago
wieslawsoltes / Performance-Skill

Cross-platform .NET performance engineering skill for coding agents, covering CPU, memory, GC, benchmarking, concurrency, startup, native profiling, GPU rendering, and production diagnostics on macOS, Windows, and Linux.

β–² ~0/7d β˜… 36 Python 2mo ago
zhubaohi / FF7R-DLSS5

One-click DLSS 5 Neural Rendering (RenodX) mod installer for FINAL FANTASY VII Rebirth

β–² ~0/7d β˜… 36 PowerShell 1mo ago
ChoppDev / AlterEgo-CS2

High-performance C++20 research framework for Source 2. Features sub-tick angle decoupling, multiplex hitscan tracing, dynamic lag record reconstruction, and Direct3D overlay rendering.

β–² ~0/7d β˜… 36 C++ 1mo ago
alexkid77 / openlara_esp32p4

A high-performance port of the classic Tomb Raider engine (OpenLara) for the ESP32-P4. Delivers 30 FPS via software rendering with fully integrated audio.

β–² ~0/7d β˜… 36 C 26d ago

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