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akawashiro / procinsh

Explore Linux processes in 3D. A real-time process inspector powered by Rust, eBPF and Three.js.

★ 114 TypeScript today
erikzeng2008-del / mcd-dual-budget-coach

麦门双预算军师 · 麦当劳中国 MCP 参赛作品 | 钱一个预算、热量一个预算,两个闸门同时过才配餐:88,788 种组合本地穷举,给最划算/最扎实/最均衡三档、券后到手价、全息人设卡。Dual-budget (money + calories) McDonald's China MCP Agent Skill with 3-tier meal plans, coupon math and a holographic persona card.

★ 110 HTML today
thrixel / build-world

Build interactive 3D worlds with high-quality assets from Thrixel and your AI agent of choice.

★ 104 JavaScript 1d ago
StarKnightt / operation-ironhold

A complete first-person shooter in a single 290 KB HTML file. No build step, no assets, no dependencies beyond three.js from a CDN.

★ 102 HTML 12d ago
Zev55555 / fragment-universe

把来不及整理的文字、链接和图片,点亮成一片可以重新打开的私人记忆星空。

★ 98 TypeScript 2mo ago
jbang2004 / long-wind

长风 Long Wind — a real-time wuxia action game in the browser (three.js). Every line of code written by Claude Opus 5.5; the first playable version in about a day.

★ 98 JavaScript 7d ago
billpwchan / sakura-fantasy

A boat journey through a Japanese river valley, in four seasons and at any hour, rendered live in the browser with three.js.

★ 98 JavaScript 1d ago
robofighter / lewin-ai-agent

LEWIN AI AGENT — lightweight talking avatar. Grok speaks; lipsync runs in the browser without a GPU viseme model.

★ 96 JavaScript 2mo ago
norio / three-gtvbao

GT-VBAO ambient occlusion for three.js WebGPU and WebGL2 (TSL)

★ 85 TypeScript 1mo ago
rawprogress / fable-cities

A Cities: Skylines-class city builder running in the browser, built in Three.js by AI agents. Code ships when it's finished.

★ 81 JavaScript 1mo ago
thebuggeddev / seed

An interactive 3D seed explorer built using threejs with Claude Opus 5

★ 73 TypeScript 1mo ago
xianyu110 / awesome-claude-opus-5.5

Best Claude Opus 5.5 video & visual demos, curated with prompts · 149 精选可视化案例 + 1019 完整清单(游戏/3D/动效/讲解/可视化)

★ 72 HTML 1d ago
regomne / magic-snake

A 3D editor and player for designing and sharing Rubik’s Snake shapes.

★ 69 TypeScript 2mo ago
ryancampbell / kart-royale

A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of Claude agents in four days.

★ 68 TypeScript 2mo ago
choxos / OMFAtlas

Interactive 3D atlas of oral and maxillofacial anatomy for dental education. 643 BodyParts3D meshes plus 77 schematic nerve, vessel, gland, sinus and joint structures the source dataset omits, fitted to this skull's own landmarks.

★ 68 JavaScript 1mo ago
MengTo / sublevel-studio

A single-file Three.js studio concept with an interactive Kyoto lobby, arcade, portfolio CRTs, and editorial case studies.

★ 67 HTML 1mo ago
yihui-dev / awesome-fable5-5-videos

A growing collection of videos people made with Claude Fable 5.5, with the prompts creators shared. Every video credited and linked to its post. Updated regularly.

★ 67 8d ago
oxomkbk / Furnish

Web装修设计工具,集 2D 平面布置与 three.js 3D 漫游于一体,内置 12 套户型、多方案管理与自定义家具库,支持多选编辑、对齐吸附、碰撞检查及三语暗色模式。

★ 62 HTML 17d ago
tonychuhai / Cove

Mac 桌面上的活场景:一个能钓鱼的水族箱,一只追着鼠标扫帚咬的垂耳兔。开源,macOS,Three.js。

★ 61 JavaScript 28d ago
StarKnightt / summer-cycle

A Studio Ghibli / Makoto Shinkai style cycling game in Three.js. Toon-shaded Japanese countryside with four times of day - every mesh, texture and sound generated in code.

★ 61 TypeScript 27d ago
GeekatplayStudio / Meshwright

Know why your model won't print. Fix it. Prove it. — mesh analysis, repair and smart retopology for 3D printing, by Geekatplay Studio

★ 58 Python 24d ago
pmndrs / klipp

📹 A camera toolkit for the web, inspired by Unity Cinemachine.

★ 57 TypeScript today
SkyeShark / Eanpa-Sky

A *completely free* robust volumetric cloud sky, day cycle and weather system for threejs. Comes complete with three skybox options, standard earth and two sci-fi versions as well as a full weather system!

★ 56 JavaScript 1mo ago
xiyu519 / MotionVault

200 web animation examples with copy-ready AI prompts + MotionLens: turn any site's animation into a prompt. React, TypeScript, Framer Motion, Three.js

★ 56 TypeScript 1mo ago
squall01337 / abyssal-ocean

Real-time spectral FFT ocean in a single HTML file — WebGL2 + three.js, JONSWAP/TMA spectrum, 3 cascades, physical foam, caustics and underwater. No build step.

★ 55 HTML 2mo ago
63435212cwu-ops / nest-drama

把小说角色变成"活人":每个角色是一个独立模拟体,只知道他该知道的,怕他该怕的,说他自己的话。 剧情线是引力场,不是铁轨——角色自由行动,世界只用"世界内的手段"把故事拉向既定节点。

★ 55 Python 1mo ago
BarryBarrywu / workstation-fit

就位:输入身高,获得桌椅与显示器的建议起始范围,并通过 3D 场景完成身体校准。

★ 54 TypeScript 1mo ago
2600th / web-ocean-3d

A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.

★ 53 TypeScript 2mo ago
arturitu / ComfyUI-scene-camera-action

Playable 3D previz for AI video. Stage environments, act with keyboard controls (WASD), cut dynamic cameras, and feed exact motion into generative video models.

★ 52 JavaScript 1mo ago
elberacasa / Lineage2Elbera

Lineage II Interlude browser-client development and Elbera Tools for original-client research, conversion and verification.

★ 52 Python 21d ago
luckeyfaraday / pastel-nuketown

Browser-based multiplayer FPS built with Three.js and vanilla JavaScript — pastel-styled Nuketown arena, host-authoritative WebSocket networking, AI bots, and LAN play. No downloads, no accounts, just open and play.

★ 50 JavaScript 2mo ago
earthwalker17 / map-of-middle-earth

A cinematic floating miniature diorama of Middle-earth rendered with three.js WebGPU + TSL: terrain from community GIS data, atmosphere, vegetation, effects and 24 landmarks, captured deterministically for the film Journey Through Middle-Earth. Non-commercial fan project.

★ 50 TypeScript 14d ago
billpwchan / neon-zenith

霓虹天頂 — a rain-soaked vertical cyberpunk city you can fly through in the browser. three.js WebGPU + TSL, a Blender-baked Hong Kong night market, procedural megacity, time trials.

★ 50 JavaScript 14d ago
RenaudRohlinger / node-webgl

Headless WebGL 1 & 2 for Node.js, powered by ANGLE (Metal, D3D11, Vulkan). Render any WebGL or three.js scene without a browser.

★ 49 C 1mo ago
Okohedeki / scroll-studio

Scroll-driven websites from one YAML file: generated film, live 3D, data stories, maps. Runs locally, no API keys; Claude can drive it via MCP.

★ 49 Python today
majidmanzarpour / threejs-procedural-animals

Fully procedural animals for three.js: sculpted from SDFs, auto-rigged and skinned, with fur, feathers and scales, and IK gaits and actions. No models, no textures, no animation clips.

★ 49 JavaScript 19d ago
BeatAPI / awesome-3d-prompts

🧊 300+ source-backed GPT-6 Astra 3D prompts with WebP/WebM results, X sources, and creator attribution—for Blender, Three.js, games, CAD, and agents.

★ 47 JavaScript 1mo ago
f / can

A scroll-driven Three.js soda-can showcase built by GPT-5.6 Sol Ultra in 20–30 minutes.

★ 46 JavaScript 2d ago
AirsupHQ / airsup-lab

Machines you can take apart in your browser: fusion reactor, Raptor 3, Cybertruck, humanoid, black hole, fighter jet engine, F1 car, drone. Three.js, procedural, real physics.

★ 46 TypeScript 22d ago
floorianmb / prism-viz

Prism: sandboxed, themed, interactive visualizations in Obsidian notes

★ 46 TypeScript 2d ago
bridge-mind / turbo-kart-rush

Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets. Built by five Claude Fable 5.1 sub-agents from one prompt.

★ 45 TypeScript 1mo ago
souranyp-stack / koi-pond-garden

Interactive Japanese koi pond garden rendered in real time with Three.js — one HTML file, no build step, no assets.

★ 45 HTML 23d ago
hec-ovi / text-to-3D-skill

Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.

★ 44 C++ 2mo ago

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