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billpwchan / sakura-fantasy

A boat journey through a Japanese river valley, in four seasons and at any hour, rendered live in the browser with three.js.

▲ ~40/7d ★ 115 JavaScript 2d ago
2600th / web-ocean-3d

A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.

▲ ~2/7d ★ 54 TypeScript 2mo ago
AcademySoftwareFoundation / MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

▲ ~0/7d ★ 2.3k C++ 1d ago
Token-Gremlin / natural-disasters

Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.

▲ ~0/7d ★ 289 JavaScript 1mo ago