Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
🇨🇭 A React renderer for Three.js
📬 Postprocessing for react-three-fiber
Scan your home, turn it into a live 3D model, and make it your TV's home screen — lights wired in. An AI-agent playbook + reference implementation (Google TV, Hue, Home Assistant, iPhone, macOS).
Create beautiful moving gradients on Framer, Figma and React
The world’s first fully web-based DXF/DWG viewer and editor that runs entirely in the browser — no backend server required.
从 Vibe Coding 到 Vibe World:AI原生的可编程三维世界,面向元宇宙、Science、世界模型的开源底座
WebGPU physically based path tracer for the web
Your GitHub profile as a 3D pixel art building in an interactive city
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.
A free, open-source bilingual 3D museum where young children and their grown-ups explore prehistoric animals across land, sea, and sky.
3D floor plan for Home Assistant: draw your home in the built-in editor (rooms, walls, doors, windows, furniture, roof) and see and control lights, covers, windows, climate, media, sensors and cameras live in a neon 3D view – as a sidebar panel and dashboard card.
A 3D CAD running entirely in the browser
An interactive 3D human anatomy explorer built using threejs with GPT 5.6 Sol
Use VRM on Three.js
Hermes3D is an open source 3D engine built on Hermes Agents for creating games, simulations, and high-performance 3D applications.
A live isometric world in the browser: a seaside town, a new city, a farming village and a Starship launch site, all simulated in real time. Built with Claude Opus 5.5, three.js, TypeScript and Next.js.
🌈 一个专注于前端视觉效果的集合应用,包含CSS动效、Canvas动画、Three.js3D、人工智能应用等上百个案例(持续更新)
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
An Agent Skill for building interactive, self-assembling 3D architecture with Three.js. 一个用 Three.js 生成可交互、可动态建造 3D 建筑的 Agent Skill。
A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 modes, with plate-level armor, ballistics, modules, spotting, and physics. Play in your browser on desktop or mobile. Built end-to-end by a multi-agent Claude/Codex pipeline.
Self-hosted house planner: true-scale 2D floor plan, 3D, satellite map overlay, sewer, electrical, water and underfloor heating with calculations, priced bill of materials. React + PHP, no database. By the team behind homedesignsai.pro
—
lilToon shader for Three.js, with GLB and VRM loading for WebGL2.
A craftsman's Go board, and a teacher that plays like a human. KataGo, macOS & Windows, French & English.
🎨 user interfaces for react-three-fiber
Interactive 3D developer portfolio with a keyboard where every keycap is a skill. Built with Next.js, React, TypeScript, GSAP & Motion. Free to use!
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
Next generation toolkit for web3D and photorealistic graphics
Your Jellyfin or Plex library as a walkable 1990s video rental store, self-hosted
The Speckle Server, Frontend, 3D Viewer, & other JS utilities.
Interactive 3D insect field guide: 63 species across 14 orders, every body procedurally generated in the browser with TypeScript + Three.js — no model or texture files in the repo. Eight species step through a full life cycle; the hoverers beat their wings.
:mushroom: Full stack voxel engine
♠️ A typography engine for web graphics.
Particle Based Fluids (PBF) library for Three.js
一个面向儿童和家长的开源交互式 3D 磁力片搭建与教程平台,基于 React、TypeScript 和 Three.js 构建。
Visualize Every Step with AI — bilingual visual explanations, interactive models and synchronized narration.
Scam With Your Friends Web: unofficial open-source browser remake. Co-op AI call center game with a 3D office, voice chat and daily quotas. React + Three.js; self-host on Cloudflare. Русский язык: кооперативная браузерная игра про колл-центр с ИИ.
Building beautiful websites used to be gatekept. Not anymore. So I built all of them.
Ship or slash — onchain promises with collateral on Solana. Teams back promises, markets price them, the chain decides.
An interactive 3D empire explorer built using threejs with Kimi K3
Real-time 3D digital twin of an autonomous warehouse — 20 AMRs, deterministic simulation, explainable fleet scheduling, failure injection, VLM camera perception, AI Ops Copilot and what-if scenarios. React Three Fiber + FastAPI.
Explore Linux processes in 3D. A real-time process inspector powered by Rust, eBPF and Three.js.
把来不及整理的文字、链接和图片,点亮成一片可以重新打开的私人记忆星空。
Real fly anatomy and model-output starter. Custom license requires web UI and repository attribution.
GT-VBAO ambient occlusion for three.js WebGPU and WebGL2 (TSL)
three.js WebGPU + TSL port of Uber Stylized Water
mesh terrain editing for threejs
An interactive 3D seed explorer built using threejs with Claude Opus 5
A town simulation in pale isometric line art, implemented with Ritmo ECS and ThreeJs
A 3D editor and player for designing and sharing Rubik’s Snake shapes.
A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of Claude agents in four days.
Stylized Three.js meadow: instanced grass & wind.
A Studio Ghibli / Makoto Shinkai style cycling game in Three.js. Toon-shaded Japanese countryside with four times of day - every mesh, texture and sound generated in code.
📹 A camera toolkit for the web, inspired by Unity Cinemachine.
—
200 web animation examples with copy-ready AI prompts + MotionLens: turn any site's animation into a prompt. React, TypeScript, Framer Motion, Three.js
就位:输入身高,获得桌椅与显示器的建议起始范围,并通过 3D 场景完成身体校准。
A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.
A cinematic floating miniature diorama of Middle-earth rendered with three.js WebGPU + TSL: terrain from community GIS data, atmosphere, vegetation, effects and 24 landmarks, captured deterministically for the film Journey Through Middle-Earth. Non-commercial fan project.