Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
2D JavaScript Physics Engine
๐ฎ The best way to play your itch.io games
๐ฎ Your friendly TypeScript 2D game engine for the web ๐ก๏ธ
๐ฆ A JavaScript/TypeScript Game Library that feels like a game.
Browser-based visual editor for building WebGL, WebGPU, WebXR apps
The ultimate harness for coding agents and beyond. All your agents. All your machines. One command center. Start with code, then follow your curiosity and build across disciplines: CAD, circuits, robots, games and music.
The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key.
๐ Performant real-time state management for React and TypeScript
Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
Galgame Editing. Redefined | ่ง่งๅฐ่ฏด็ผ่พ๏ผๅ่ฟๅ
Give a coding agent a brief, not a chat, and it works on its own across sessions. Includes an example run: an open-world city built in a real game engine with no human help. In early development.
Local-first desktop agent that turns a prompt into a reviewed, playable browser game with Codex App Server.
A kart racing game in the browser with zero art assets โ every texture, mesh, material and sound is generated in code. Built by a fleet of Claude agents in four days.
DeepSeek Harness plugin: control the Unity Editor through the unity CLI
MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Godot, and Unreal Engine integrations.
Isometric games made easy โ an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playable game.