Make any NPC in any game talk back with Fish Audio: skills, a self-hosted voice server and tools for AI coding agents, with a full GTA V example.
Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
Modding platform for GI, HSR, WW and ZZZ
A Linux native mod manager for a variety of games
Collection of various BIOS/UEFI-related utilities which aid in research and/or modding purposes.
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation. Scans your library, picks one of eight routes, fetches every part from its publisher at run time, then says what happened. One exe, no admin; uninstall puts the game back.
Grand Theft Auto V modding suite for Blender. This add-on allows the creation of modded game assets: 3D models, maps, interiors, animations, etc.
Game patches for the Xenia emulator
A swiss army knife for modding Bethesda games.
A remixer for the Elektron Octatrack's OS: modules (custom DSP56300 effects, ColdFire mods, ports of community mods) composed into one firmware image built from your own 1.40C. No firmware distributed.
Curated list of games rebuilt inside other games β cross-game mechanics, engine/runtime mashups, playable ports, and verified viral projects.
Experimental compiled KCD1 terrain and material converter for the Kingdom Come: Deliverance II development runtime.
Load film looks and your own LUTs into your GR III / GR IIIx β a local browser editor for film, presets, grain and shutdown screen. No firmware included.
Evidence-graded engineering playbook for VR ports