Python library for loading and using triangular meshes.
Open-source AI video replacement workflow by TEIN. Combine depth maps, SAM segmentation, face meshes, and audio processing to replace characters and objects with Seedance. Includes a local web UI to prepare inputs, review masks, preview generations, and export with original audio.
WebGL 3D plotting for Jupyter: meshes, isosurfaces, volumes, voxels and point clouds from NumPy arrays, with a path-traced cinematic renderer.
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
Install the latest release for intuitive Blender imports and easy Unreal exports!
Blender based editor for scenes, meshes, and more in first-party N64 games
Official PyTorch implementation of HGPTrans: hierarchical graph-pooling Transolver for vehicle aerodynamic drag prediction (Cd regression) from STL meshes.
[SIGGRAPH Asia'26 & TOG] TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction
A browser-based 3D atlas of clinical neuroanatomy in MNI152 space: 592 meshes with synchronised MRI slices, arterial territories, traced pathways, a syndrome and lesion mode, clinical topics, a glossary and a quiz. Every entry cites open-access sources. English and Turkish.
Blender add-on for retopologizing CLO / Marvelous Designer garment meshes in the flat pattern shape (2D), projected to 3D on the high-poly Guide
Building Rome from a Single Image: metric 3D scene meshes from one photograph
Blender extension and standalone script for converting terrain meshes into MuJoCo HField collision assets and MJCF scenes.
Turn images into smooth detailed 3D bas-relief meshes