Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, rigging, animation, export and QA.
Autonomous game development with Claude Code and Codex
74 game-dev skills for AI coding agents — Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox. Portable SKILL.md Agent Skills (the format Anthropic launched as Claude Skills), with a router that loads the right skill for your engine and task. Runs in Claude Code, Cursor, Kiro, Codex, Copilot, Gemini CLI and more.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
An open-source game coding agent environment and benchmark for Godot.
A Codex skill for building Godot UI from approved designs with editor-visible scenes and runtime visual-parity checks.
Agent skills that make real-time game VFX as code for Effekseer and verify them in real Godot renders (Claude Code, Codex and other Agent Skills hosts).
A full-fledged remake of Tekken 3 built on the Godot engine.